AI Insights · Timothy · January 2022
Top 5 3D Anime Games in Germany Q4 2021
Explore the performance of the top 5 3D anime games on a unified platform in Germany during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 3D anime games in Germany showed varied trends in weekly downloads, revenue, and active users. Here is a detailed look at their performance, based on data from Sensor Tower.
Summoners War experienced a peak in weekly revenue reaching approximately $698K in mid-December. Weekly downloads saw a decline, starting at around 3.2K in late September and dropping to about 1.3K in mid-November, before a slight recovery towards the end of December. Active users fluctuated, starting at around 124.8K in late September and ending the year at approximately 121.3K.
Genshin Impact: Natlan Launch had a notable peak in weekly revenue, reaching about $642K in early November. Weekly downloads remained relatively stable, hovering around 15K throughout most of the quarter. Active users showed a consistent increase, rising from approximately 189K in late September to over 222K by the end of December.
DRAGON BALL LEGENDS saw significant fluctuations in weekly revenue, with a notable peak at about $319K in the last week of December. Weekly downloads increased notably, starting at around 2.9K in late September and reaching approximately 8.7K by the end of December. Active users also trended upward, starting at around 53.6K and peaking at approximately 97.2K in the week of December 20.
The Seven Deadly Sins showed a significant increase in weekly revenue, peaking at around $159K in early December. Weekly downloads fluctuated, with a notable spike to approximately 2.9K in early December. Active users remained relatively stable, averaging around 28K throughout the quarter, with a slight increase towards the end of December.
SLIME - ISEKAI Memories had a peak revenue of about $138K in early November. Weekly downloads saw a sharp decline from approximately 13.4K at launch in late October to around 1K by the end of December. Active users also showed a decline, starting at around 12.1K in late October and ending the year at about 9.1K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.